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Call of duty world at war remastered
Call of duty world at war remastered




also afaik, zombies killed with melee during insta-kill don't give 130+10 as it should, but 100+10 points. an active double points power-up should affect carpenter's (200 pts) and nuke's (400 pts) bonus.

call of duty world at war remastered

addition of bowie knife in verrückt (hidden room behind quick revive, replacing bar "without" bipod) and shi no numa (empty wall between the door leading to storage hut area and the door leading to doctor's quarters, across the initial box location, under arisaka wallbuy) being aware of lack of PPSh-41 in nacht is a good indication to understand someone is OG in cod zombies. addition of PPSh-41 for mystery box in nacht der untoten. raygun has lethal splash damage as 1 hit down without jug, except der riese.)Īs for suggestions (feel free to adopt or reject) Weapon stats in base game seem to be inconsistent between maps (nacht and verrückt's LMGs have visual bipod and still they seem to have more recoil than shi no numa and der riese ones. I am aware of some extra purchases being made thanks to this glitch, though. also perk prices aren't deducted as soon as perk is bought by pressing F, but after the character burps and icon is added to HUD unlike many other maps. Weird and relatively less experienced glitch about juggernog in verrückt, which could cause the player sustain up to 10-12 hits with jugg. sometimes even after 10-15 seconds a dog bite me last, a single dog bite after that duration can down me, even when I'm not red-screened at all. I guess players don't regenerate health or something like that, during dog rounds. I have always thought of something wrong for shi no numa dogs which isn't present in bo1 and likely bo3 (haven't tried bo3 yet).

call of duty world at war remastered

thread was unnoticed and forgotten, so just for the record as I saw this thread, I remembered creating a wall of text to complain about sticky zombies, about two years ago. actually, I even saw it being somewhat fixed in a custom map (clinic evil), whereas leviathan (waw) had even worse knifing and sticky zombies than base game. Yeah, a pretty annoying thing in waw which was completely fixed in bo1 zombies, imo. TTV SictionArc a écrit :please tell me you fixed sticky zombies






Call of duty world at war remastered